/*
 * Guard.h
 *
 *  Created on: 4 apr 2010
 *      Author: Andreas
 */

#ifndef GUARD_H_
#define GUARD_H_

#include "engine/graphics/Sprite.h"

namespace Single {

class Guard: public Sprite {
public:
	Guard(int x, int y);
	virtual ~Guard();

	void update(int elapsed);

};

}

#endif /* GUARD_H_ */
